Hi.So i have this function made to drag an object by the mouse and i want it to do the same with touch.Can you guys help?
void Dragging ()
{
Vector3 mouseWorldPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition);
Vector2 catapultToMouse = mouseWorldPoint - catapult.position;
if (catapultToMouse.sqrMagnitude > maxStretchSqr) {
rayToMouse.direction = catapultToMouse;
mouseWorldPoint = rayToMouse.GetPoint(maxStretch);
}
mouseWorldPoint.z = 0f;
transform.position = mouseWorldPoint;
}
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